Server Rules

Updated January 15th, 2026

Roleplay Rules

Rule 1: Community Safe Space Manifest [3 - MAX]


Rebirth RP is a foundation created and committed in providing a fun and space space to allow a creative roleplay environment. In order to maintain a respectful and enjoyable environment, we have the following requirements:

1. Any form of discrimination, harassment, bullying and/or any harmful behavior will not be tolerated. Examples being, but not to limited to are the following -- hateful language towards any community member's age, gender, race, disability, sexual orientation, and/or religion.

- Any form of sexual harassment whether IC and/or OCC will result in a permanent removal and blacklisted from being able to return in the future.

2. Not using any Rebirth RP's platforms (server, official discords, social media, etc.) for any form of advertisement unless granted permission by server owner, Striker. This includes privately connecting with members to promote said product.

3. Expected to maintain professionalism when met with mutual disagreements, whether in server and/or official discords. 'Malding', passive aggression, toxicity, etc. is immersion-breaking and does not support healthy roleplay habits by preventing your fellow roleplayers attempts to stay in character.

4. We do not mediate personal disputes /conflicts that occur outside the server. However, if your off-server behavior creates a hostile environment or threatens the safety and well-being of other players, we reserve the right to take action, including removal from the community.

This includes, but is not limited to: harassment, doxxing, threats, targeted smear campaigns, any behaviour that undermines trust or the overall safety of the community, etc.

The staff providing oversight and guidance are here through a voluntary basis, due to their passion of the project/community. With that said, it is expected that mutual respect is given to them both publicly and privately. If you witness something questionable/potential rulebreak, please report this to staff via ticket. Trust the staff to handle reports professionally and fairly.

Rule 2: Player Requirements [3 - MAX]

All community members within the Rebirth RP's platforms but be at least 18 years old as well as all characters on the server are at least 18 years old. In addition:

1. You must speak and understand English fluently at all times.

2. Must have a functioning microphone with clear audio and minimal to no background noise.

3. Mute characters are not permitted. All characters must be able to communicate verbally in roleplay.**

**Exception: Players with disabilities that prevent speaking may request approval to play a mute character by opening a ticket with admin on Discord.

4. Must join and remain in the Rebirth RP Official Discord inorder to play on the server.

5. Do not play copyrighted music in public areas and/or during shared scenes.

Rule 3: Restricted Content/Roleplay [ 3 - 10]

The following scenarios/topics are NOT allowed to be roleplayed on Rebirth RP: Suicide/Self Harm, Erotic, Pregnancy/Underage Children, etc. The previously mentioned are not limited to the additional lined out below:

1. Mental Health Policy: To ensure a safe and comfortable space for all members, especially those who may be experiencing challenges in real life, portrayal or discussions involving specific mental health disorders (Not limited to Schizophrenia, Dissociative Identity Disorder, Bipolar Disorder) are not allowed on this server.

2. Any incurable illness used to simulate real-life end-of-life situations. Any type of curable/incurable cancer. Any form of cognitive disorders/diseases such as Alzheimers, Dementia, etc.

Supernatural RP IS allowed, but you must provide plausible deniability. You cannot force others to believe in supernatural RP or make it an undeniable reality within the RP world.

Zancudo Military Base: Using military vehicles is off-limits, and attempting to steal a jet or helicopter could lead to serious repercussions, including being targeted by the Phalanx CIWS. You are allowed to roleplay within this area, keeping in mind of potential IC consequences.

Rule 4: Torture/Admin-Approved Roleplay Scenarios (Corruption, Bomb, and Serial Killer) [5 - 10]


Any form of torture-based roleplay requires consent from all players involved in the scenario. This includes the victim as well as anyone who may witness and/or discover the scenario in action or it's aftermath. Consent can be withdrawn at any time and is expected to be respected if that were to occur.

- Serial Killer Roleplay: Prior to participating in any serial killer roleplay, it is mandatory to submit a ticket and obtain approval from the staff.

- Government Corruption Roleplay: Any roleplay scenario that involves themes of government corruption, including the misuse of power by high-ranking law enforcement officials or public servants, requires prior approval through a ticket.

- Bomb Threat Roleplay: Engagement in roleplay scenarios that involve bomb threats (real or fake), regardless of their authenticity, necessitates approval via a ticket. Staff will evaluate the proposed scenario before granting permission to proceed and/or to be denied/prohibited.

Rule 5: No Exploiting [8 - MAX]

1. The use of any glitches, exploits, or hacks is strictly prohibited. If you discover a bug or exploit, please report it promptly to the admin team via a bug report.

2. Do not use alternate accounts to evade bans, spy on community spaces, or manipulate social interactions. All alternate Discord or FiveM accounts must be disclosed to staff.

Rule 6: No Metagaming [3 - 10]

It is forbidden to use any information obtained out of character that would not be known in character and applying it to roleplay.

- Usage of any platforms besides in-game radio or phone to communicate with fellow roleplayers is not allowed.

- Streamsniping is prohibited. This is the practice of watching livestreams of any player on the Rebirth RP server while you're also on the server at the same time.

Rule 7: Valuing Your Life (NVL) [3 - 5]

Players are expected in roleplaying fear for their characters based on the possible outcomes that could occur due to their actions. This is prefered in comparison to solely focusing on what the actual game mechanics will enforce.

Fight or Flight are natural reactions when approached by danger, within reason. Players are allowed to flee or attempt to act on saving their life depending on the scenario. An acceptable reaction is running away or attempting to combat the individual aiming a firearm at you. An unacceptable reaction would be to attempt combat when there are multiple players surrounding you with weapons already aimed.

With the idea of being unsure whether your character will be served a life sentence and/or death (decided by the player only) -- you should still be roleplaying as these risks are possible behind your actions/reactions.

Rule 8: No Deathmatching (VDM/RDM) [5 - 8]

- Vehicle Deathmatch (VDM): You may not attack and/or engage another player in intentional vehicular combat/harm without prior roleplay interaction. This includes fleeing the scenario without providing any type of roleplay to the victim. An exception to this rule is when it's your only option in order to safely flee a dangerous scenario and not return. Example: You are backed in a corner with no option to reverse or going around a firearm brandished towards your direction.

- Random Deathmatch (RDM): You may not attack and/or engage another player to cause intentional harm without prior roleplay interaction. This includes but is not limited to fist-fighting/melee weapons, firearms, etc.

Rule 9: No Powergaming [5 - 10]

Powergaming occurs when a player imposes predetermined outcomes on another participant, denying them the opportunity to react, engage, or influence the role-playing scenario. It is essential to allow space for player interaction, even in tense scenarios such as robberies, kidnappings, or executions. This ensures that all players maintain their agency and can contribute meaningfully to the unfolding narrative, fostering a more immersive and engaging environment.

Following examples, but not limited to:

- Making decisions for players through /me's such as "/me slits throat and walks away"

- Using friends, alternate characters, or cooperating players as “pretend hostages” to gain advantages (e.g., in robberies, police negotiations, or ransom demands) is considered powergaming and is strictly prohibited.

Rule 10: Avoiding Roleplay/Combat Logging [3 - 8]

ntentionally disconnecting from the server (e.g., using F8 > Quit) leading up, during or immediately after a roleplay situation to avoid in-character consequences is strictly prohibited. All players are expected to remain in-game until the scenario has been fully resolved. If you experience a crash or unexpected disconnection, you must return to the server as soon as possible and notify staff or involved parties.

You are expected to remain in the server for at least 15 minutes after the active scenario is completed.

Rule 11: No Fail/Low Quality RP [3 - 8]

Fail/Low-Quality RP occurs when a player acts in a way that is immersion breaking, ignoring realistic behaviour, and/or disregards the established roleplay scenario. This includes, but is not limited to:

1. You are required to stay in-character, at all times, while in-game. This includes avoiding using only in-character terminology - “nice RDM” or “failRP”.

2. Cop-baiting or intentionally provoking law enforcement without valid RP reasons is prohibited. Deliberately ambushing law enforcement during routine actions—such as traffic stops, patrols, or idle presence—without strong RP justification is not permitted. These encounters must be grounded in meaningful story development, not used for baiting or initiating gunplay. The concept and/or actioning events that would mimick "Hell-Week" are prohibited.

3. Players are expected to roleplay the consequences of their actions appropriately, matching the seriousness of the situation.

4. When creating a conflicting scenario such as robbing someone, do not treat it as a simple “grab and go.” Provide the victim with enough context, clear communication, and opportunities to respond or counterplay. This includes scenarios requiring police interaction such as maintaining roleplay with both the police and the hostage(s). It is prohibited to engage in mechanical crimes with no interaction with opposing parties. Be mindful of the time you may be taking away from other roleplayers, do not move hostages through multiple locations.

5. Ocean dumping vehicles without prior roleplay or narrative justification is prohibited.

6. Government & Allowlisted Job Expectations: Targeting specific players or groups repeatedly without strong in-character reasoning will not be tolerated. Undermining, sabotaging, or disrupting departments or factions for out-of-character (OOC) reasons—such as rank disputes, system mechanics, or administrative decisions—is strictly prohibited and will be treated as an OOC breach.

7. Intentionally camping/waiting one-way exits—such as elevators, interior property doors, or ladders—with the intent to immediately ambush or hold up players as they appear is prohibited. You are expected to give a reasonable opportunity to react—including the chance to retreat, take cover, or respond—before being attacked.

Rule 12: Group/Mechanical Heist Limits & Conflict Expectations [ 3 - 8]

** Defenders may exceed the 5-player cap only if they are already present on the turf at the time of the attack. A turf/territory is defined as a small location clearly marked by consistent RP—such as gang tags, business ownership, or similar in-character presence. Any reinforcements arriving after the fight has started must still adhere to the 5v5 limit. Intentionally baiting or leading fights to your turf in an attempt to bypass the 5-player limit is not allowed and will be considered a rule violation.

Conflict Expectations/Guidelines

- During heists, law enforcement is allowed (1) additional unit with up to (2) officers for scene clean-up. They will not be allowed to involve themselves into the chase that follows and/or breaching. Exception is for 13-A (Downed Officer), where multiple units are allowed for negotiations attempts before potential further combat if aggressors do not leave the area.

- Creating unchaseable, non-collaborative scenes (e.g., 4 motorcycles at a bank robbery, 4 supercars for a Paleto heist, immediately swapping into higher class vehicles or multiple jetskis for water escapes) with the sole goal of avoiding law enforcement interaction is prohibited.

- Pocketwiping: Looting or robbing a downed player must be purposeful and roleplay-driven. You are expected to be selective and intentional—not just taking everything out of convenience or to "strip them down." Taking high-value or relevant items—such as weapons, cash, or contraband—is allowed when it makes sense in the scenario. Do not take ALL low-value items (e.g., food, water, bandages, junk) purely to humiliate or inconvenience someone.

- Griefing: Do not repeatedly attack, harass, or target another player if the situation has already been resolved through roleplay. Once a conflict has been properly handled and concluded via RP, continuing to pursue or antagonize the same player without new, valid in-character reasons is prohibited.

- Roleplay > Gunplay: Players are expected to prioritize roleplay and character interaction over immediate combat. Using weapons or engaging in shootouts must be backed by solid in-character reasoning and realistic build-up. Unnecessary or random acts of violence that disrupt ongoing roleplay are not allowed. Before resorting to violence, players must attempt to de-escalate situations through meaningful roleplay.

- Long-term conflicts or storylines involving ongoing tension must include realistic attempts at resolution—such as negotiations, truces, or changes in strategy. Repeatedly engaging in unwinnable battles without attempting to de-escalate, adapt, or retreat is frowned upon. Continuously provoking, targeting, or harassing the same group without providing a viable exit from the conflict will not be tolerated.

- Frequent or repeated large-scale shootouts, especially those with multiple casualties in a short time frame, are considered unrealistic and low-quality roleplay. This will also include Prison RP scenarios. Following any conflict (e.g., fights, riots, or major incidents), a cooldown period is required. Engaging in consecutive gunfights without proper narrative buildup, escalation, or regard for consequences will be treated as poor RP and may result in disciplinary action.

Rule 13: Group/Gang Requirements [3 - 5]

There are no restrictions on forming a group or gang. However, once your group or gang reaches 6 or more members, you must open a gang registration ticket in Discord. In the ticket, you must provide a roster including but not limited to the following information below:

- Character names of all members, including their discord names. Each member will be added to the ticket.

- Group/Gang name.

The ticket will remain open until the group disbands, allowing staff to keep track of group activity and providing a direct line of communication between your group and staff.

Rule 14: Vehicle Usage [3 - 8]

- S class vehicles are prohibited to be used for the following lower-tier/petty crimes: store robberies, ATM robberies, home invasions, and mail-box thefts.

- Swap vehicles for any type of crime/evading law enforcement needs to match the current vehicle you're in, therefore cannot swap to a higher class. An example being you cannot swap to an S Class when you're originally using an A Class vehicle. This includes interference vehicles if there's the chance it could be used as a swap vehicle.

- Purpose of interference vehicles should be for intimidation and/or tactics (such as road block with enough time/safe enough of distance). Using them to intentionally disable vehicles through means of putting your characters own life in dangerous can be viewed as no value of life and staff consequences can be given.

The following vehicle class restrictions listed above are to also be enforced through law enforcement response.